![]() This makes it unlikely that anyone would confuse the two. Well, as for Tails, frame $56 is significantly different from his standing sprite, which is nearly unchanged from the one in Sonic 2. So how come the other characters don't suffer from this kind of mix-up? To add an article to this category, put Category:Sonic Mania sprites in that article. Much later, someone naïvely takes the first sprite in this sheet, blows the pixels up to the size of Legos, and uses them to win an argument on the Internet. This category is for sprites from Sonic Mania and Sonic Mania Plus. Someone comes along to make a rudimentary sprite rip, finds frame $56 long before reaching frame $BA, so they push it to the top of their sprite sheet. Meanwhile, as we recently saw, the actual standing pose is all the way over at mapping frame $BA. Well, as I pointed out back then, the standing rotation sprites take up mapping frames $55 through $5B. Okay, but how did this relatively obscure sprite end up in the comparison? ![]() This is also present, still unused, in Sonic the Hedgehog 2 and Sonic CD. Possibly would have been used when falling into lava, like in Marble Zone. This sprite just happens to be slightly different from the regular standing sprite, namely with respect to Sonic's left shoe, his mouth, and his gaze, which does indeed look a bit cross-eyed. A black-and-white death sprite, whose purpose is unknown.
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